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Web3 game Gods Unchained releases ‘Sealed Mode’ to mimic paper card games

Web3 game Gods Unchained releases 'Sealed Mode' to mimic paper card games

Web3 game Gods Unchained has introduced a new gameplay format called “Sealed Mode.” This format allows players to compete in tournaments with semi-random cards that they receive at the start. The purpose of Sealed Mode is to reward highly skilled players, regardless of the size or cost of their card collection. The announcement of this new format was made through a blog post on September 13.

While “sealed deck” tournaments are common in physical trading card games like Magic: The Gathering, they are relatively rare in digital trading card games. Gods Unchained aims to bridge this gap with Sealed Mode.

According to the blog post, players can participate in Sealed Mode by paying an entry fee of 15 Gods Unchained ($GODS) tokens, which is approximately worth $2.65 at the time of publication. Once the fee is paid, players receive a random selection of three gods that they can build their decks around. Additionally, they receive 60 random cards from various Gods Unchained card sets, such as Etherbots, Mortal Judgement, Winter Wanderlands, and others.

Although the pool of cards is semi-random, it includes a minimum number of cards of specific types to ensure the creation of viable decks. For example, each pool has at least 12 cards that cost 3 mana or less.

Related: What is Gods Unchained, and how to play it

From the pool of 60 cards, players must build a minimum deck size of 30 cards. The only cards they can use are the ones provided in Sealed Mode, and they cannot access cards from their personal collection.

Once the deck is built, players compete until they either lose three matches or win seven. Players with better records at the end of the tournament receive more rewards than those with worse records. Certain cosmetic rewards are exclusive to Sealed Mode and can only be obtained by players who win four matches or more.

‘Sealed Mode’ in Gods Unchained resembles ‘sealed deck’ or ‘draft’ tournaments in physical card games like Yu-Gi-Oh!, Pokemon, and Magic: The Gathering. These formats are often used to acquire new cards. However, in the world of digital card games where players do not typically “own” their cards, sealed tournaments have been rare. In Gods Unchained, each card is represented by a nonfungible token stored on the Immutable X network, which is a layer-2 of Ethereum.

Gods Unchained, developed by Immutable, was one of the first Web3 video games to be released. In May, Immutable announced the development of a wallet application called “Passport,” which allows gamers to log in without the need for seed words. On August 15, Immutable launched its zkEVM testnet, aiming to scale Ethereum for video game players.